Wednesday, October 7, 2015

Draw Consecutive Art

Corner you ever wanted to allure a comic strip, graphic narration, children's volume or some other compassionate of sequential Craft? Let me expo you effectively act your drawings fini a narrative.


Instructions


Thumbnail Comps


1. Before you open your finished portion, you Testament itch to conceive concise comps. These are bare Rugged elfin drawings that you can Redact, exchange, trail over and on top of, erase, etc. The early effects to act is to print away your allegory; I love To possess mine double-spaced, to authorization interval for any edits or initial thumbnails. Push wrapped up your story and complete which parts you Testament instance. Don't accept so many that you point up forging duplicate images, or images so coinciding that you stop up production four or five when onliest one would chalk up sufficed. Concise elfin images of changeable sequences on the side of your period to receive a Rugged clue of how your chronicle Testament action along. These first thumbnails do not need any elaborate rendering or composition. They're just to let you see how the story will move visually.


2. Get out some blank sheets of paper for your thumbnail compositions. Think of this process as rough storyboarding. Take the initial rough thumbnails from your story page and draw them just a little bit bigger, placing them next to each other chronologically. Also take into account the format your final piece will be in: If it is a children's book, draw in the same proportions as the pages. If it's a comic strip, remember that you will want to keep the panels relatively similar and simple. Fix anything about the drawings that you need to, especially composition (make the pictures more interesting or less complicated) and lighting (dramatic lighting can definitely move the story, and make it much more intense). Do not stop editing until you are happy with your work and it starts to make the story come to life.3. If you're planning a graphic novel, feel free to break panels, insert panels within panels, etc. If you are working on a graphic novel, have an example of a graphic novel (or a few of them) that you like out and open, to give you ideas for composition and panel breaks. You should also take into account the roomthat will be taken up by speech and thought bubbles when you are working on your composition. When you are done transferring your thumbnails into this format, take a Stare at them.


If your thumbnails are almost exactly the way you'd like to see them in final form, you can trace them out with tracing paper, then fix and polish them afterward. If you are following this method, scanning your thumbnails and enlarging them to your final size is the way to go. If you do not want to trace them, use them as a reference for your final drawings. Make sure that your format and size are correct, or at least proportionate, so that you can size them down to the final format. Follow the fundamentals of drawing, line variation, cross-hatching (if applicable), etc. Once you are happy with your drawing, you can decide to color them or paint them (in Photoshop or otherwise) and add text where needed. You are done! Because you worked out the kinks in the thumbnail stage, without the distraction of having to aim for perfection, your story should feel more alive and flow a lot better than if you were To possess drawn it from scratch in its final format. Enjoy your work!